Gloomhaven Scenario Book

# 90 J-7

Demonic Rift

Links: None

Close the rift Goal : None Requirements :

Introduction :

At least one character must be present in the left room at all times or the scenario is lost. In addition, if at least one character is not present in the right room at the end of every even round, one Night Demon will spawn adjacent to the altar in the left room. The spawns are all normal for two characters, every second spawn is elite for three characters, or all spawns are elite for four characters. When all demons are dead and there is at least one character in each room, read . If only one character is not exhausted, the scenario is lost. 1

c

are elite and the spawns are normal for three characters, or all spawns are elite for four characters. The rift is closed when all Living Spirits are killed. Conclusion : The rift crackles with dark energy and pulses with a chaotic aggression, fighting against its destruction. You take a step towards it and it explodes in a flash of brilliant light. When your vision returns, you find yourself once again standing in a field, with the Spellweaver looking into the distance. She reaches out her hand, probing the night air with her fingers. Eventually, she is satisfied that the rift is gone and turns towards you. “Thank you for your help,” she says. “I know you don’t normally work without payment. All I can offer you is this censer. It seems most of its power was drained closing the rift, but it should still have enough for your purposes, if not mine.” You take it from her outstretched hand and she stares intently at you. “Be careful. There are many powerful and dangerous forces at work in this world.” She then silently turns and walks off into the darkness.

In the middle of the night, you find your way to the location marked on your map. You see the Spellweaver standing in the center of a field with a censer in hand, staring at a flickering light off in the distance. “The dangers around Gloomhaven grow every day,” she begins. “Forces beyond my knowledge have been opening rifts into the Plane of Elemental Power, allowing demons access to our world. I have been able to close a few of them, but this one—” She points toward the light. “This one is much older and much more entrenched than the others. I will need your help.” She turns and looks at you for the first time. “We will need to close it from both sides, and there will be many demons guarding it. Are you ready?” Special Rules : Characters can only travel from the left room to the right room and back through the altars . A character may spend 1 movement to move from any hex adjacent to one altar to any hex adjacent to the other altar. Character summons and monsters cannot move this way. a

1

The rift between the planes undulates wildly, expelling great gusts of wind that nearly knock you off your feet. Within the wind, you hear the voice of the Spellweaver. “It is almost over. I will now expel the spirits holding the portal open. Destroy them and we will be victorious.” Special Rules : At least one character must be present in both the left and right rooms at all times or the scenario is lost. One Living Spirit spawns at all and hexes. The spawns are all normal for two characters, the spawns c b b

Reward : “Black Censer” (Item 128)

c

b b

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a

a

c

C2a D1b M1b Maps :

Earth Demon

Wind Demon

Night Demon

Living Spirit

Treasure Tile (x1)

Damage Trap (x3)

Thorns (x3)

Hot Coals (x5)

Altar (x2)

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