Goal : Kill the Prime Lieutenant Through the Nest (Party) COMPLETE Requirements : Payment Due # 95 G-12
Links: Vermling Nest – #94
Guest design by: Travis Chance
Introduction :
Special Rules : Shuffle numbered tokens 1-6 and place them facedown on hexes . These tokens can be looted normally. Door is locked and can be opened when all tokens 1-4 have all been looted. Additionally, until all tokens 1-4 have been looted, one Flame Demon will spawn in a hex on the G tile closest to at the end of every odd round, and one Earth Demon will spawn in a hex on the G tile closest to at the end of every even round. The Flame Demon is normal for two characters or elite for three or four characters. The Earth Demon is normal for two or three characters or elite for four characters. All figures who ends their turn in a water hex suffer 1+L damage. However, if, as I suspect, you are bested by my prison, then I will receive the honor of torturing you for the rest of your short lives!” a 1 1 1
creatures look down and cheer. In front of you is a sturdy gate of iron bars, and beyond that, a twisted-looking Savvas laughs. “And so your judgment begins!” it yells. “You have slain a demon lord, and it is up to me to prove you unworthy of such an action. All you need to do is find a way through these gates and best me in combat. You will then be returned to your boring, mundane world.
You walk to the edge of the pit and get an immediate feeling of unease. There is no treasure here—just a gaping hole in the face of the earth. You try to take a step back, but find yourself frozen in place. The black orb in your hand pulses and floats out into the space over the abyss. It pulses again and a voice rings out in your head. “The greed of fools is a great motivator. You would presume to kill my lord, the great Prime Demon, and then walk free in your world as if no recourse was coming? The arrogance! Your punishment is now at hand. Step forward into my prison of torment, and languish in your sins for the rest of eternity!” Every piece of your conscious mind tries desperately to move away from the edge, but instead you find yourself stepping forward and then tumbling headlong into the darkness of the pit. As the black envelops you, the familiar sensation of passing between planes returns. The horrendous pain eventually subsides, and you feel gritty stone against your skin. Then you hear an odd din of unearthly voices. You open your eyes to see you are in some sort of arena. High above, demons and other
Each boulder has 3+L hit points.
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K2b D1a G1b Maps : E1a
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STUN and POISON Trap (x4)
Damage Trap (x4)
Deep Terror
Flame Demon
Earth Demon
Savvas Lavaflow
Stone Pillar (x3)
Boulder (x5)
Water (x19)
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