Gloomhaven Scenario Book

# 16 B-6

Mountain Pass

Links: Echo Chamber – #24

Kill all enemies Goal : None Requirements :

Introduction :

Conclusion :

there is a subtle and powerful urge.

There is a certain shaking of heads that happens along with the mention of dragons, as if the person saying it can’t even believe the words coming out of their mouth. Dragons don’t exist, they say, but some giant, winged beast has been sighted to the north, so you set off to see if maybe they do. Your goal is the Icecrag, the tallest mountain in the Coppernecks. To get there, though, you’ll need to head through the northern pass, a narrow corridor between two massive stone cliffs that is known for frequent avalanches and other dangers. You tread carefully, watching high above you for any signs of an ambush. This wariness is what saves you from being crushed by a hail of boulders rumbling down the cliff side. You dive for cover as the rocks hit, then look up to see a group of Inox emerging from a concealed cave to one side of the pass. They intended to kill you with the rocks, but your survival has only motivated them to pursue a more conventional option. With the pass blocked by the avalanche, you enter the cave to face your aggressors. Inside you see a network of passages leading deep into the mountain. Perhaps they would be worth exploring once your foes are dead. 1

What were Inox and demons doing together? And so far north? You rifle through their belongings, looking for some indication of their motivation. All you find is some crude scratchings referencing a “voice.” You glance toward the cave. There may be some clues farther down the tunnels. To the north, Icecrag Peak looms large in the distance. 25 Still, you feel something calling you to explore the cave. 24 Not audibly, but

You look down at the Inox’s scribblings. A voice—yes, somehow that sounds familiar. You can almost hear it yourself.

New Locations : Echo Chamber 24 (C-6), Icecrag Ascent 25 (A-5)

01

1

Earth Demon

Wind Demon

Inox Guard

Inox Archer

K2a A2b B4b Maps : I2a

Treasure Tile (x1)

Damage Trap (x4)

Boulder (x4)

Large Boulders (x3)

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