All characters must escape through the exit Goal : None Requirements : Icecrag Ascent # 25 A-5
Links: Scorched Summit – #34
a
Introduction :
The Copperneck Mountains are not accommodating. Beyond the pass, the weather gets progressively worse the farther north you travel. Your packs are unbearably heavy. The cold is in your bones. And then you start climbing the Icecrag. Without yet having seen any signs of a giant, winged beast, you begin to wonder whether all this trouble is even worth it. Multiple times you contemplate turning back, dreaming of the warm glow of the Sleeping Lion’s hearth. But you begin to hear something strange. Your ears pick up a screeching sound in the wind. It is not large—possibly even just the wind flowing through a small space. But still, it is something. You move forward, and then you see the wolves. They are right upon you, white fur among the flurries of snow.
G2a N1a K2a Maps :
1
Special Rules :
Add two
cards to each character’s attack
modifier deck as a scenario effect.
Escape occurs when all characters are either standing on an exit or have become exhausted while standing on an exit . If any character becomes exhausted while not occupying an exit , the scenario is lost. a You get through the wolves, thankful that the snow didn’t slow you down too much. You assume the fight is over, but the screeching begins again, this time much closer. You look through the white storm and see red shapes scurrying toward you. 1 a a
58
a a
a a a
Hound
Rending Drake
Spitting Drake
Treasure Tile (x1)
Large Boulders (x4)
Boulder (x6)
STUN - and Damage Trap (x4)
34
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