As you hack away at the wooden door, an explosion erupts from it, sending gouts of flame dancing among splinters of wood and shards of rock. A shock wave blows you from your feet and you recover to see nothing but billowing smoke where the door once was. The way is clear. Now it’s time to bring down the Captain. 1 # 35: Gloomhaven Battlements A
“I will stay true to my word. Only those who opposed me will die. The rest are free to continue to live and toil in this place under my rule. I will return to my realm and plan my next move.” Over the next few weeks, the city settles back into its routine. Very little changes, except that demons become an everyday sight in the city and taxes are now given to these overlords instead of the human overlords Gloomhaven had previously. One day, you wake to find a deformed demon standing over you, holding a parchment that looks like some sort of skin. “I find myself desiring your help once again, mortals,” it reads. “It appears that many opposition forces in Gloomhaven escaped my grasp and are now camping out in the southern foothills, plotting to take back the city. Such machinations are surely fruitless, but still it is better to crush them now than to wait to see what they do.” 45
New Location :
Rebel Swamp 45 (M-9)
Global Achievements :
City Rule: Demonic Artifact: Lost
Lost Party Achievement : A Demon’s Errand
Conclusion :
“Traitorous idiots!” The Captain spits blood in your face. “You’ve doomed everyone in this town! Why would you do this?” A shadow is cast over his fallen body. You look to see the tall, bleeding figure of the Prime Demon standing over him. “Wealth, power, all the things you humans scrabble after every day of your miserable lives. These mercenaries, however, were fortunate enough to find someone who would actually give it to them instead of making empty promises.
Rewards :
30 gold each -5 reputation -2 prosperity Add City Event 79 to the deck
A Demon’s Errand (Party) COMPLETE and The Rift Neutralized (Global) INCOMPLETE Gloomhaven Battlements B Links: Gloomhaven
# 36
B-14
Goal : Requirements :
Kill the Prime Demon
Introduction :
Perhaps you may have enough time to return to the city and warn them. You scramble up the cliffs of the elemental plane and jump through the rift. You race southward, hardly stopping to catch your breath. Eventually, thankfully, the Old River Gate on the north side of the city looms on the horizon. You approach with haste and summon the Captain of the Guard. “This is most troubling,” he says after you explain the situation. “You may have doomed this city with your actions, but you may yet be able to save it.” “A force approaches!” You look up at an archer making panicked gestures to the north. Racing to the top of the battlements, you see an army of demons moving toward the gate. The Prime Demon emerges from the army’s ranks and bellows out. “Hear me, denizens of this pathetic world! The time of demons is upon you once again!
Relinquish your city to me and you may yet live. The only ones I wish to kill are those foolish enough to oppose me.” “We will never fall!” The Captain of the Guard stands next to you on the battlements. “You underestimate our power, and that will be your undoing!” He makes a small gesture, and with a crack, a huge ballista bolt sprouts from the Prime Demon’s chest. “That’ll teach him!” the Captain shouts at you. “Keep them at bay! I must head to the other gates and prepare for assaults there as well.” He grabs you with a firm hand. “Don’t let them through!” Special Rules : Do not set up the Prime Demon. It will spawn at only once door is destroyed. The Prime Demon starts the scenario with twice the number of hit points indicated on its stat e 1
“Ah, wonderful! You have returned with the artifact.” The massive demon clutches it, his claws clacking against the metal vessel. It looks so small in his hands, but somehow the demon looks small holding it. “With this we are ready to make an assault against your realm. Come! Help me fight against the humans and I will set you at my right hand, where you will earn many riches. What say you?” It slowly dawns on you the many mistakes you have made that have led you to this moment. You never should have brought the artifact. Now he wishes to destroy Gloomhaven, and you must find a way to stop him. As quickly as you can, you turn and run, pulling a crude bomb out of your pack and throwing it at the pursuing demons. You hear a bellowing roar and then a crash as the explosion collapses the hallway behind you.
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