Kill the Siege Cannon Goal : City Rule: Demonic (Global) COMPLETE Requirements : Rebel’s Stand # 49 N-7
Links: None
Introduction :
If, at the end of a round, no City Archers are present on the map, one normal archer spawns at . a
Following the directions given by the dying guard, you are able to easily locate the rebel camp. The poor fool thought you would join with the rebels to help overthrow the demons, but such hopes were childish and unfounded. You are here to kill and destroy. Without hesitation, you rampage through the camp in the foothills of the Watcher Mountains. You set fire to their tents and slay anyone who stands before you. The last battalion of guards hesitates as it faces you, then the humans turn and flee. “Arm the siege weapon!” One of them calls as they crest the hill.
Conclusion :
The cannon lies ruined and broken at your feet, and with it, any hope the rebels had of assaulting Gloomhaven. The guards who are still alive scatter, and you return to the demon-ruled Gloomhaven victorious. “So you have crushed the pathetic upstarts?” You stand before one of the Prime Demon’s liaisons. “Good. You have proven yourselves an incredibly effective tool, and my master will compensate you greatly for your service.”
Global Achievement :
You give chase. This should be interesting.
Special Rules : The Ancient Artillery does not act and has an initiative of 99 for the purposes of summon focusing. It also has Hx2 hit points, where H is an elite Ancient Artillery’s regular hit point value. This is the Siege Cannon. Each round, instead of acting normally, the City Archer who is closest to the artillery (or the one who acts first in the case of a tie) performs “Move 3” toward a hex adjacent to the artillery that is not labeled . If the archer is then adjacent to the artillery, it fires, causing damage equal to the elite artillery’s Attack value on all characters and character summons in hexes and the columns above those hexes (including all of the G tile). The cannon whirs and vibrates, glowing red- hot at the end of its barrel. “It’s ready! One of the operators yells. “Get out of the way!” 1 Fighting through the first wave of soldiers, you arrive at a clearing. The rest of the guards are standing around a very large mechanical cannon. “We will use this machine to destroy the walls of Gloomhaven and take back our city,” one of the guards says to you with a hard stare. “It should be able to make short work of you scum as well.” b b
Annihilation of Order
Rewards : 50 gold each -3 reputation
1
L1b G1a Maps : L3a
Giant Viper
City Archer
City Guard
Ancient Artillery
b
b
b
Treasure Tile (x1)
Thorns (x4)
44
a
Stump (x3)
64
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