Gloomhaven Scenario Book

# 50: Ghost Fortress

Conclusion :

But Gloomhaven does bounce back in time. It is full of resilient people and the port is vital for trade. It never feels quite the same afterward, but at some point, it at least still feels like home.

You secure the last of the armory stock just as the rebel fighters break through into the fortress. Cleaning out the demons from the rest of the building becomes short work after that. With a strong foothold in the town and the populace on your side, the tide quickly turns against the demons. The battle is still long and difficult, as more forces continue to arrive from the elemental plane, but it ultimately only brings the residents of Gloomhaven into stronger unison, fighting against a common enemy. And with you no longer fighting for them, the demon force eventually relents and retreats back to its own plane. The next weeks are difficult, as the citizenry rebuilds the walls and everything else that had been destroyed in the prolonged battle. They also need time to trust you again after your ill-conceived betrayal.

Global Achievement : City Rule: Militaristic

Rewards : +3 reputation -2 prosperity

Kill the Gloom Goal : End of Corruption (Global) x3 COMPLETE Requirements : The Void # 51 A-15

Links: Gloomhaven

Introduction :

As you approach the black column, it becomes clear that it is not smoke but a whirlwind of black sand extending far into the sky. The tremors continue, but you race towards the vortex as quickly as you can. Only when you reach the edge of the Void do you hesitate. You look around you at the other residents of Gloomhaven, staring up at the terrible black cloud in mad horror. No one else will end this. It is up to you. You clutch the pouch Hail gave you and step forward onto the black sand. You immediately feel a sharp pain across every point of your body simultaneously, as if you are being eaten from the inside out. The pouch fills you with a dull numbness, however, and you continue to advance, moving towards the center of the Void to enter the whirlwind. The sand has been brushed away at the eye of the vortex, revealing a smooth stone floor with a descending staircase at its center. You walk down the steps.

fear the worst.” Hail produces a handful of green grass and throws it up into the air with an elaborate hand movement. The blades fall in a curious pattern, fading to a dark brown long before they touch the ground. “He’s in the city,” she says with an icy expression. “Somewhere deep within the Void. We all hoped—” Hail is once again cut short by a violent shifting in the earth, worse than before and without end. The Aesther ushers you outside, where you see a massive black column of smoke to the northeast. “There is no time!” She hands you a small pouch filled with what feels like sand and small rocks. “This should protect you from the worst of the Void’s influence. You must find him there and stop him from returning this world to ash.” Hail refuses to say anything more, resolutely pointing you in the direction of the smoke.

“Oh, good, you have returned.” Hail meets you at the door of the Crooked Bone with a dour expression. “We need to talk.” She has always come across as humorless in your interactions, but her mood today feels somehow different. There is a focused seriousness to it. “Ever since you’ve been traveling around the countryside, hunting down the corruptive influences affecting the artifact, I’ve begun to feel a presence I haven’t felt in a long time. “Bastian. The poor man always meant well, but...” Hail’s voice trails off as the ground begins to shake beneath your feet. It’s nothing catastrophic, but the tremor is deeply disturbing. “That was the strongest one yet. They’ve been occurring more and more frequently and I

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