Gloomhaven Scenario Book

# 51: The Void You find yourself standing in a large stone room covered in odd runic symbols. There is an unearthly coldness to it, and the dull pain of the Void persists. “Those brave enough to enter here will be the first torn apart.” An arresting voice echoes through the chamber around you. “The rest I will hunt down like game and devour, but I do think I will enjoy this more.” As your eyes adjust to the low light, you see a shadowy form in the center of the room. With time, you are able to focus on the image of an Aesther with two long, thin blades. “I have waited many years to reap this harvest,” he says with a wicked grin. “At one time, I had convinced myself that I would find more delight in watching you slowly kill yourselves, but with my meddling brethren and the deaths of my wards, I have returned to my original design. “I am not unhappy at the development. Even the patience of an immortal has its limits.” The Aesther flashes its blades in a mesmerizing dance. “Come then, brave lambs. Who will be the first to embrace the Gloom?”

Special Rules :

never be enough. I am eternal. I will return. I will feast on this world once again!” At this, the body of the Aesther crumples to the ground and fades out of existence. The dull pain subsides, and you ascend the staircase to a bright, clear sky. The tremors and vortex of black sand are gone and all those gathered around the Void look very relieved when you emerge from the confrontation. You let the people know that whatever calamity had descended upon them has now been averted. They cheer and celebrate your strength. You return to Hail and she offers her heartfelt thanks, but refuses to speak more on the issue. “I overstepped my oath in a moment of panic, saying what I did. Please, the danger has passed. Let us speak no more of it.” Global Achievement : End of Gloom

Add three CURSE cards to each character’s attack modifier deck as a scenario effect. Each character or character summon suffers 2 damage at the end of each of their turns.

The dark pit obstacles cannot be destroyed.

Boss Special 2 : Before attacking, the Gloom jumps to a marked hex. Starting with , the Gloom jumps to a marked hex in the order of , , , and then back to . a b a c a

Conclusion :

Two swords fall to the stone floor with a sharp ring. The Aesther stands limp, a look of shock on his wounded face. “How dare you,” he mutters. The voice that was once smooth and hypnotic is now gravely and dark. “I have waited thousands of years, and you presume to rob me of the fruits of my labors?” The Aesther’s mouth drops slack in death, but still the figure stands, as if held up by invisible strings. “You can destroy my vessel and banish me from this plane, but it will

Rewards : +5 reputation +5 prosperity

Add City Event 81 to the deck Add Road Event 69 to the deck

D1a M1a Maps : D2a

b

56

The Gloom (Boss)

a

Treasure Tile (x1)

c

Altar (x1)

Dark Pit (x2)

67

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