Gloomhaven RuleBook

ROUND TRACKER Some scenarios may require players to keep track of what round it is. A round track can be found at the top of the elemental infusion table for this purpose. At the end of every round, simply move the tracker token forward one space. Note that it is not necessary to keep track of the rounds for most scenarios. Finishing a Scenario A scenario can end in one of two ways: success or failure. Once a scenario’s success or failure conditions are triggered, the remainder of the round is played out, and then the scenario ends. Success or failure , players tally the experience their individual characters earned during the scenario and tally the money tokens their characters looted during the scenario and convert them into gold. Each money token looted is worth an amount of gold based on the scenario level and specified on the chart on p. 15. Anything not looted during the scenario is not collected. Players also recover all lost and discarded ability cards, refresh all spent and exhausted item cards, and return their hit point dials to their a

a

Inox Brute

Remove two Replace one with one

cards

card

card

Add two

cards

Add one

card

Have five or more total cards in your hand and discard at the end of the scenario. Streamliner

Add three

PUSH

1

cards Add two

PIERCE

3 cards

Add one

STUN

card card

Add one and one

DISARM MUDDLE

card

Add one TARGET

ADD

card

Ignore negative item effects and add one card Add one

Shield 1, Self card

: :

: :

: :

458

Battle Goal Card

Character Sheet

maximum hit point value so that they can start fresh in a future scenario. Players should also go through their attack modifier deck and remove any BLESS cards, CURSE cards, and any other negative cards added through scenario and item effects. This should also be done with the monster attack modifier deck. All battle goals are shuffled back into the battle goal deck, regardless of whether they were completed. If players successfully complete the scenario , they receive checkmarks for their characters’ completed battle goal cards at this time. Checkmarks are recorded on the player’s character sheet and completing a set of three immediately earns a character an additional perk (see Additional Perks on p. 44 for details). Even if a character is exhausted, as long as the scenario was successfully completed, that character can still complete his or her battle goal, earn scenario rewards, and keep all the money and experience he or she collected before becoming exhausted. There is no penalty for becoming exhausted. Players also receive bonus experience for successfully completing the scenario. This bonus is equal to four plus twice the scenario level (see Scenario Level on p. 15 for details). Inox Brute

Remove two Replace one with one

car

Add two

c

b

Add one

car

If players are playing in a campaign, successfully completing a scenario will also allow them to read the conclusion flavor text of the scenario and gain the benefits listed at the end (see Scenario Completion on p. 49 for details). In a campaign the money and experience collected during a scenario will be very important to improve a character’s skills and abilities and should be tracked on the player’s character sheet . If the scenario was not part of a campaign, money and experience can be used as metric for gauging how well each character did. b

Add three cards

Add two

PIE

Add one

Add one and one

DIS MU

Add one TARGET

c

Ignore negative i and add one Add one Shie

33 :

: :

:

Powered by